Your party just walked into a magic item shop — and at least one of them is already casing the room for guards, cameras, and an exit route. Are you ready?
This episode breaks down how to run magic item shops that actually hold up under player scrutiny: how to protect items players will try to steal, how to stock a shop so it feels earned rather than random (crafters, trade routes, and discovery), and why you should always price higher than your gut tells you to — especially if you’re letting players haggle.
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