The Skills of the Dungeon Master

Welcome back to the show!

Today we talk about what skills you need to develop as a DM.

  • Mechanics

Understanding the basic gameplay of the game

Being able to make twists on the rules or invent new ones to suit your game

  • Player Management

Scheduling Management

Relationship Management

  • Story Writing

Being able to create beautiful settings

Being able to build amazingly real characters

Plot twists, turns and developments

Pacing

  • Roleplaying

Voice Acting

Personification of the different characters

  • Improvisation

Previous episode about improv: https://session0studios.com/captivate-podcast/improve-and-comedy/

  • Presentation

Online Game Technology Mastery

Minis and Maps

  • Lore

Full understanding of the lore of your world

Full understanding of available DnD Lore

  • Experience Planning

The extras

The Wow Factor

  • Combat

Speeding it up

Keeping it Interesting

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