Hello, and Welcome to How To Be A Better DM, the official podcast of Monsters.Rent. My name is Tanner Weyland, and together we will learn about how to prepare the best adventures and environments for our players to enjoy. I was sick last week, so Justin was able to make time from his paternal duties with the baby, and I am truly appreciative. I’m glad to be talking with you all today again, and I wanted to talk about an important topic that is under appreciated in TTRPGs, but extremely focused on in video games: multiple-option dialogue options.
Are your conversations too linear or single-purposed with the players? Do NPCs only have one purpose in your games? Well, let’s talk about how to learn from video games and give more options.